I always have campaign world ideas tossing around in my mind, so this blog will serve as a handy place for me to keep them. I figure I can work on it whenever I have the inspiration, and just keep an ever growing collection of information about various campaign worlds of mine.
Right off the bat, let's start with a campaign world I'll call "Weirdworld." Intended to be a "weird tale," Weirdworld is about a world where, on the surface, everything is fairly normal. There are, however, a lot of weird things happening- and these weird things are what drive adventure. It could be that the inhabitants of a sleepy little town start hearing voices in the night, or that a priest in a local church starts having nightmares. Suddenly, that weird seed blossoms into a vibrant plant filling the cracks of normal life, until it's practically overflowing. That's the idea behind Weirdworld.
I might even start using the campaign world(s) here for a game I run- in which case, I'll probably start updating the blog with our adventures as well. I think that'd be pretty neat.
So let's get started!
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